Summary
- PlayStation 6 is now Sony’s top hardware priority.
- Local gaming is preferred over cloud due to stability and cost.
- Sony hints at big upgrades like ray tracing and machine learning.
Sony Focuses on Console Hardware, Not Just Cloud
As cloud streaming becomes more popular, many thought consoles might fade away. But Sony’s CEO, Hideaki Nishino, made it clear that PlayStation 6 is a major focus for the company.
In a call with investors (via VGC), he explained that while cloud gaming works well technically, it costs more per playtime and depends too much on internet quality. Because of that, Sony believes most players still prefer to play games locally on consoles like PS5 and the upcoming PS6.
PlayStation 6 Will Prioritize Power and Performance
Though Nishino didn’t share full details yet, he confirmed that Sony is already deep into planning the next-gen hardware.
According to reports, the PlayStation 6 could arrive in 2028. It’s expected to feature improved ray tracing and machine learning upscaling to keep up with PC advancements. The console will continue to be powered by AMD hardware, which should make it compatible with PS4 and PS5 games.
Sony isn’t just building a new console—it’s growing an entire platform. Lynn Azar, Sony’s finance VP, added that the PlayStation 4 and 5 have already created a big, connected player base. The company wants to keep that going across generations. That means more ways to access content, better services, and a wider player ecosystem.
Even though cloud gaming is part of the plan, PS6 will remain the core of Sony’s strategy.