CD Projekt’s Future: The Dawn of Witcher 4 and AI in Game Development

Joint CEO Adam Badowski announced that CD Projekt hopes to enter the production phase of The Witcher 4, codenamed Polaris, this year. The game will kick off a new saga for the franchise, which has sold over 75 million copies since its launch in 2007.

The open-world title is being built with Epic Games’ Unreal Engine, a departure from its proprietary REDengine, which powered previous Witcher games and Cyberpunk 2077.

As of November last year, almost 330 developers were working on the project, making it CD Projekt’s biggest development team. The company aims to have around 400 people working on the project by mid-year.

A sequel to Cyberpunk 2077, codenamed Project Orion, is currently in the conceptual design phase at CD Projekt’s North America studios. The company expects to have about 80 people working on the game by the end of the year.

Joint CEO Michal Nowakowski revealed that CD Projekt is considering including multiplayer elements in the sequel.

The company has established a team to explore the use of AI in development, believing that AI can help improve certain processes in game production, but not replace people.

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