Picking the best spells for Baldur’s Gate 3 Bard depends on your character’s role, and we are going to help you pick the ideal one.
In Baldur’s Gate 3, Bards are all about versatility, and Larian Studios has put in a ton of effort to make them exciting to play. As your Bard levels up, you gain access to a diverse array of spells. Each spell has its own unique flair. But here’s the thing: picking the perfect spells for your Bard depends on your character’s role.
Will you be a spell-slinging ranged attacker, a supportive guardian of your party, or a fearless melee combatant? Your choice will shape your Baldur’s Gate 3 Bard’s journey. So, let’s dive into the 10 best Baldur’s Gate 3 Bard spells to help you make the right choices for your adventure.
Best Baldur’s Gate 3 Bard Spells
Below we have detailed all the top spells for Baldur’s Gate 3 Bard in an order of least good to the best.
Thunderwave is a level 1 spell in Baldur’s Gate 3. It’s from the Evocation school of magic. You can use spells to hurt enemies, make them sick, help your friends, or change the world around you.
Thunderwave is a Baldur’s Gate 3 Bard spell that’s great for controlling crowds by pushing enemies back and hurting them. It’s super useful near edges for offense and when close combat gets too intense for defense. But here’s the catch: it depends a lot on the situation.
If you’re not under pressure, you might not need it. And if you’re a spellcaster with limited slots, like a Sorcerer, it might not be your go-to.
Still, in the right moments, it can be a game-changer, tossing goes off cliffs or keeping them away to avoid getting hit.
CHECK OUT: Best Baldur’s Gate 3 Warlock Spells
Heroism is a fantastic level one Baldur’s Gate 3 Bard spell for beefing up your frontline fighters. When you cast it on an ally, they become immune to the Frightened status and gain five extra hit points every turn.
If you can keep your focus on the spell, it can last for up to ten turns. This is super valuable because it not only boosts their durability by soaking up damage but also keeps them from being scared, which means they won’t get stuck in place and will have better chances in battles.
8. Calm Emotions
Calm Emotion is a level 2 Baldur’s Gate 3 Bard spell. It’s got a decent range of 18 meters and affects a wide six-meter area. When you use it, all human-like creatures in that area can’t be charmed or frightened.
But be careful! If you lose your focus during the spell, it stops working. Avoiding the charm effect is great because it means you won’t be under the control of a caster who charms you, saving you from a headache and letting you fight freely.
7. Cloud Of Daggers
Imagine a bunch of daggers spinning in a dangerous storm. That’s what Cloud of Daggers is all about. When you cast it, these daggers stay in one spot, chopping up anything that comes close.
They deal 4-16 damage for 10 turns, which is a lot! Enemies will try to dodge or run from this deadly cloud, giving you control over an area.
Need to stop enemies from coming through a door? Use this Baldur’s Gate 3 Bard spell – it’s one of the best tricks in Bard’s book.
6. Plant Growth
When enemies keep dodging your spells in Baldur’s Gate 3, Plant Growth is your solution.
It’s a powerful third-level spell that makes weeds sprout in a six-meter area you choose. Anyone stuck in those weeds will find their movement slowed down significantly.
This Baldur’s Gate 3 Bard spell is fantastic because it works instantly, making it hard for foes to move and dodge. Just remember, if you use fire spells like Fireball, they’ll burn away the weeds and end the effect, so use it wisely.
5. Hypnotic Pattern
Hypnotic Pattern can be a bit tricky Baldur’s Gate 3 Bard spell. It can make everyone who sees it hypnotized, but only if they fail a Wisdom saving throw.
However, it’s a bit risky because it can also affect your own party members if they fail the save. The hypnotized effect lasts until someone takes damage or gets assistance.
If your friend falls under the spell, you can use a bonus action to help them snap out of it. So, it’s a powerful spell, but you need to be careful when using it.
4. Dimension Door
Dimension Door is a level 4 powerful Baldur’s Gate 3 Bard spell. It’s a conjuration spell that opens a space rift, allowing you and one friend nearby to escape tricky spots in an instant. Think of it as a “get-out-of-trouble” card.
However, if your enemy has a spell called Counterspell and uses it, Dimension Door might not work.
Thankfully, most enemies in the game’s Balanced Mode aren’t clever enough to do this, making Dimension Door a valuable tool for escaping danger when you need it most.
3. Greater Invisibility
When you’ve got a sneaky rogue in your party, or you find yourself in a tight spot, Greater Invisibility is your go-to spell. It makes you or your ally completely invisible.
That means when you attack, it’s easier to hit your target, and enemies have a tough time hitting you back. But here’s the catch: staying invisible requires successful stealth checks that get tougher each time you act.
So, it’s possible to stay hidden and fight for several turns, making it a powerful choice when you need to pull off a sneaky move or escape trouble.
2. Mass Cure Wounds
In Baldur’s Gate 3, some spells come with big, complicated descriptions, while others are short and sweet. Mass Healing Word falls into the latter category. It’s a Level 3 Evocation spell that’s simple yet super useful.
It heals 4-7 hit points for up to 6 allies within an 18-meter range. In those chaotic battles with lots of allies, it’s tough to heal everyone one by one.
That’s where the Mass Healing Word shines. It ensures everyone gets a little health boost all at once, not just your favorite tank. It’s definitely one of the Bard’s top spells for keeping the team alive.
CHECK OUT: Best Karlach Build in Baldur’s Gate 3
1. Otto’s Irresistible Dance
Don’t let the game’s description fool you; Otto’s Irresistible Dance is a seriously powerful Baldur’s Gate 3 Bard spell. When you cast it, it always works on a target, making them dance uncontrollably.
While they dance, they can’t do anything or defend themselves well, making them an easy target for attacks. It’s perfect for tough boss fights.
However, it only works on creatures that can be charmed. As long as the caster can concentrate, even the mightiest foes will dance their way to defeat under this spell’s enchanting rhythm.
For constant updates, keep following Gamevro.