Ghost of Tsushima PC System Requirements and Release Date of May 16 Announced

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A Ghost of Tsushima PC port was announced this week and is confirmed to be released on May 16, 2024, with several pre-order bonuses.

Ghost of Tsushima, Ghost of Tsushima PC Port, Ghost of Tsushima PC version, Ghost of Tsushima PC game, Ghost of Tsushima PC Port release date, Ghost of Tsushima PC, Ghost of Tsushima PC Port Rumored To Be Announced On March 5
Ghost of Tsushima PC Port Rumored To Be Announced On March 5

UPDATE: 17/04/24

Ghost of Tsushima Director’s Cut PC System Requirements Revealed

Nixxes revealed the Ghost of Tsushima Director’s Cut PC graphical presets, which range from “Very Low” to “Very High,” along with the corresponding hardware requirements in a post on the PlayStation Blog on Wednesday.

The game’s minimum RAM requirements are 8GB, and to operate at 60 frames per second on “Very High” settings with 4K resolution, high-end graphics cards from the Nvidia RTX 40 series or AMD 7000 series are needed. For the “Medium and High” section, the director’s cut of Ghost of Tsushima will require 75GB of storage space.

PresetVery LowMediumHighVery High
Avg performance720P @ 30 FPS1080P @ 60 FPS1440P @ 60 FPS / 4K @ 30 FPS4K @ 60 FPS
ProcessorIntel Core i3-7100

AMD Ryzen 3 1200
Intel Core i5-8600

AMD Ryzen 5 3600
Intel Core i5-11400

AMD Ryzen 5 5600
Intel Core i5-11400

AMD Ryzen 5 5600
GraphicsNVIDIA GeForce GTX 960 4GB

AMD Radeon RX 5500 XT
NVIDIA GeForce RTX 2060

AMD Radeon RX 5600 XT
NVIDIA GeForce RTX 3070

AMD Radeon RX 6800
NVIDIA GeForce RTX 4080

AMD Radeon RX 7900 XT
Memory8 GB16 GB16 GB16 GB
Storage75 GB HDD space (SSD recommended)75 GB SSD space75 GB SSD space75 GB SSD space
OSWindows 10 64-bitWindows 10 64-bitWindows 10 64-bitWindows 10 64-bit

The Ghost of Tsushima Director’s Cut PC port would be the first PlayStation game on PC to employ a new PlayStation overlay, Nixxes stated in addition to the system requirements. Furthermore, PC users will be able to earn PlayStation Trophies in the same way as they can on the PS5 and PS4, in addition to having full support for Achievements on Steam and the Epic Games Store.


UPDATE: 06/03/24

The release date for the The Ghost of Tsushima Director’s Cut PC Port has been announced for May 16, 2024.

The main game, the Iki Island expansion, and the online multiplayer Legends game mode are all included in the Ghost of Tsushima Director’s Cut PC Port. Also, before the game launches on May 16, those who place a pre-order will receive a New Game+ Horse, Traveler’s Attire, and the Broken Armor dyes from Baku’s shop.

The official blog post revealed:

With ultrawide monitor support, you can take in the expansive terrain and ancient landmarks with a cinematic field of view. Ghost of Tsushima Director’s Cut on PC is fully optimized for 21:9 and 32:9 resolutions and even supports 48:9 resolutions for triple monitor setups.  
Ghost of Tsushima Director’s Cut on PC features the latest performance-enhancing technologies. NVIDIA DLSS 3 and AMD FSR 3 are available with both upscaling and frame generation options. Intel XeSS upscaling is also supported and if your hardware has headroom to spare, you can use NVIDIA DLAA or FSR 3 Native AA to further boost image quality.   

UPDATE: 05/03/24

The same individual who correctly predicted that Horizon Forbidden West PC would receive a Playstation blog post today also predicts that tomorrow will bring an announcement on Ghost of Tsushima PC. Additionally, he tweeted this info before Shpeshal Nick, who hinted at an upcoming revelation of the Ghost of Tsushima PC port.

https://twitter.com/Haothors/status/1764748308717727855?s=20

ORIGINAL STORY

Fans have been wondering why the Ghost of Tsushima PC port is not being released, especially since Horizon Forbidden West Complete Edition will be available on March 21 at the Epic Games Store and Steam. This might soon change, though, as one of the trustworthy sources in the gaming industry speculates that the PC port of Ghost of Tsushima might be shown next week.

Shpeshal_Nick of XboxEra tweeted the information, providing the news. He said, “I’m hearing that we might be getting something about the Ghost of Tsushima PC port pretty soon. Maybe around the 5th?”

Shpeshal_Nick has a track record of leaking details about the recent State of Play, indicating reliability in PlayStation-related predictions. And he has stated quite clearly that the announcement of a Ghost of Tsushima PC port would occur “around March 5,” so we can anticipate hearing about it sometime next week.

If these reports hold true, Ghost of Tsushima will join the ranks of PlayStation exclusives making their way to PC, following titles like God of War (2018) and The Last of Us: Part I. And the complete edition of Horizon: Forbidden West is already slated for a PC release on March 21st. However, the exact manner of Sony’s announcement for the Ghost of Tsushima PC port remains unclear. It could be a simple blog post, but the possibility of a dedicated State of Play show cannot be ruled out.

Well, considering the recent success of Helldivers 2, there’s a growing belief that Sony might be adjusting its strategy to bring games to PC sooner in their lifecycle, and the Ghost of Tsushima PC port might be one of those. Also, unverified rumors regarding Ghost of Tsushima 2 have surfaced online and one of the sources claims that the sequel will be revealed at the PlayStation Showcase in May or June.

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Hence, all of this indicates that some sort of announcement, be it the Ghost of Tsushima PC port or the sequel will eventually happen. However, the timing remains uncertain, and only Sony holds the key to when fans can expect to enjoy Ghost of Tsushima on PC.

For constant updates, keep following Gamevro.

Aamir
Aamir
Aamir has a great deal of experience writing about the video game industry. He has devoted many hours to discovering various game worlds, perfecting gaming mechanics, and researching current market trends because of his unrelenting passion for video games. Aamir enjoys exploring the world of tabletop gaming, going to gaming conventions, and interacting with the gaming community through streaming and content creation when he's not playing video games.

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