On June 1, 2023, the League of Legends 13.11 patch notes will be released, bringing with them new champion improvements and nerfs, item upgrades, the 2023 Rell rework, and more.
Riot Games created and released League of Legends, a multiplayer online battle arena (MOBA) game in 2009. In this game, the player takes isometric control of a champion who has a variety of special skills.
The goal of the team-based game, which consists of two competing teams of five players each, is to destroy the other team’s Nexus, which is situated in the center of their base. Till the year 2023, over 160 champions are accessible to play.
The champion preference keeps on changing each year, however, Lee Sin will always be one of the most entertaining champions in League of Legends regardless of the season, even if Ezreal is statistically the most popular and most frequently played champion in the game.
With each season, Riot releases several patch notes to keep updating and improving the game, wherein several champions and gameplay mechanics undergo various changes, and so is the case with League of Legends 13.11 patch notes.
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Contents
League of Legends 13.11 patch notes
On May 17, 2023, League of Legends 13.10 patch notes were made available. The patch notes detail modifications to items as well as champions like Akshan and Kalista.
The Mythic and Support item systems were changed to improve player accessibility and make it simpler for players to distinguish between Mythic and Support items.
Next, we have the League of Legends 13.11 patch notes, which are expected to introduce numerous champion and item buffs and nerfs in addition to the Rell mini-rework. Moreover, due to the Showcase event and the DRX skins and other goodies, Patch 13.11 will contain a considerable amount of content.
The dev team on the League of Legends 13.11 patch said, “First follow-up to our Midseason Patch! Tuning a bunch of outlier champions and systems for our initial patch and expect small tunings in following patches.” They further added, “We saw good shifts in classes, with Tank and Fighters on the radar once the strong Assassin/Mage classes have settled. Overall tough to judge initial ADC strength with the plethora of builds, especially when tuning some of the very powerful items (Galeforce, Stormrazer).”
Akali, Azir, Ivern, Kalista, Reksai, Renekton, and Twisted Fate are being buffed whereas Amumu, Aphelios, Aurelion Sol, and Jinx are undergoing nerfs in LoL Patch 13.11, with several system upgrades and Rell Mini-Rework 2023.
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League of Legends 13.11 Patch – Champion Buffs and Nerfs
High-skill champions like Akali, Kalista, Twisted Fate, Renekton, Rek’Sai, and Azir are targets for Riot’s next upgrades. However, this time around there will be a good deal of nerfs, and selections like Aurelion Sol, Aphelios, and Jinx will have their kit significantly toned down in the League of Legends 13.11 patch.
With these changes, devs hope to help Akali and Azir reclaim their prioritization in the metagame while also giving players a more satisfying and balanced gameplay experience. Riot wants to fix these champions’ underperformance in order to get them back to being competitive and give players some solid champion-choosing options.
The two most effective ADCs were Aphelion and Jinx, who demonstrated their power and importance in competitive play. It is not surprising that Riot Games has chosen to apply nerfs for these champions in the League of Legends 13.11 patch given their remarkable performance.
In order to ensure a healthier and more balanced gaming environment, this modification intends to address their power and bring them closer in line with other ADCs. Riot wants to encourage variety in the ADC role and give other champions a chance to flourish in competitive play by nerfing Aphelios and Jinx.
LoL Patch 13.11 Champion buffs
The champions receiving buffs in League of Legends 13.11 patch are:
Akali
- Q – Five Point Strike:
- Damage: 30/55/80/105/130 >>> 40/65/90/115/140.
Azir
- Q – Conquering Sands:
- Cooldown: 14/12/10/8/6 seconds >>> 12/10.5/9/7.5/6 seconds.
- W – Arise!:
- Damage AP Ratio: 55% >>> 60%.
- Summon Range: 500 >>> 525.
Ivern
- Q – Rootcaller:
- Jump Logic Adjusted.
- W – Brushmaker:
- Added: On-Hit Damage applies to Allies.
- Added: Enemies in the brush will now be revealed.
- E – Triggerseed:
- Added: Refreshes if no enemy hits the shield.
Kalista
- BaseStats:
- Health: 574 >>> 600.
- Health Regen: 3.75 >>> 4.
- Health Regeneration Growth: 0.55 >>> 0.75.
- Attack Damage: 66 >>> 61.
- Attack Damage Growth: 3.75 >>> 3.25.
- Passive – Martial Poise:
- Added: Basic attacks no longer miss if a target leaves vision.
- Damage Dealth On Hit: 90% Total AD >>> 100% Total AD.
- Q – Pierce:
- Total AD Ratio: 100% >>> 105%.
- E – Rend:
- Physical Damage per extra stack: 10 – 34 >>> 8 – 24.
- Total AD Ratio per extra stack: 23.2 – 40.6% >>> 25% – 45%.
- Cooldown: 14/12.5/11/9.5/8 >>> 10/9.5/9/8.5/8.
Reksai
- Passive – Fury of the Xer’Sai:
- Burrowed Maximum Healing: 20 – 190 (based on level) >>> 15 – 125 (+ 2 – 12% Maximum Health) (based on level).
- Q – Queen’s Wrath (Un-Burrowed):
- Cooldown: 4 seconds >>> 4/3.5/3/2.5/2 seconds.
- Duration: 5 seconds >>> 3 seconds.
- Q – Prey Seeker (Burrowed):
- Reveal Duration: 2.5 seconds >>> 5 seconds.
- W – Burrow:
- Tremor Sense: 1.5 seconds >>> 1 second.
Renekton
- E – Slice & Dice:
- Cooldown: 18/17/16/15/14 seconds >>> 16/15/14/13/12 seconds.
- R – Dominus:
- Cooldown: 120 seconds >>> 120/100/80 seconds.
- Damage Per Second: 50 – 150 >>> 60 – 180.
Twisted Fate
- W – Pick a Card:
- Cooldown: 8/7.5/7/6.5/6 seconds >>> 6 seconds.
LoL Patch 13.11 Champion nerfs
The champions receiving nerfs in the League of Legends 13.11 patch are:
Amumu
- W – Despair:
- Damage Per Second: 20 >>> 14.
Aphelios
- Passive: The Hitman and the Seer:
- Q AD Per Rank: 5/10/15/20/25/30 >>> 4.5/9/13.5/18/22.5/27.
Aurelion Sol
- E – Singularity:
- Mana Cost: 60/70/80/90/100 Mana >>> 80/85/90/95/100 Mana.
- AP Ratio Per Second: 25% >>> 20%.
Jinx
- Base Stats:
- Attack Speed Growth: 1.36% >>> 1%.
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League of Legends 13.11 Patch – Champion Reworks
LoL Rell mini-rework
This League of Legends 13.11 patch will include the Rell Mini-Rework because Riot is prepared to release the updates. In a lengthy article detailing all the changes she would be experiencing, RiotRaptorr announced the new Rell rework 2023 on Twitter.
For Rell, the biggest change is that she should be able to start team fights more easily now that her mid scope has been updated. Riot wants to modify her to make her more of a playmaking option, and they’ve added some buffs to maximize her potential in the jungle to see if she can function as an engaged champion there.
Base Stats
- Attack Speed: 0.55 >>> 0.625.
- Attack Speed per level: 2% >>> 1.5%.
- Armor per level: 4.2 >>> 3.
- Magic Resist per level: 2.05 >>> 1.
- Movement Speed: 335 >>> 330.
Passive – Break the Mold:
- Armor/MR Shred:
- Now stacks up to 5 times.
- Shred per stack: 10% >>> 2.5%.
- Duration: 4 seconds >>> 5 seconds.
- Added: Her Abilities also apply Passive stacks now.
- Minimum Armor/MR Steal based on level: 5 – 12 >>> 1.25 – 2.5.
- Added: Rell will keep the resists stolen for the duration regardless of whether the target dies early.
- Removed: No longer deals bonus On-Hit magic damage.
- Removed: Hitting a new target no longer refreshes the duration of all targets.
Q – Shattering Strike:
- Added: Now stuns all targets for 0.75 seconds.
- Added: Applies Passive and full damage to all targets.
- Added: Deals 250% damage to jungle camps.
- Added: 100 unit movement to make Q look better.
- Removed: Heal on Self and Ally.
- Range: 680 in front of Rell, 150 behind >>> 520 in front of Rell, 220 behind.
- Cooldown: 9/8/7/6/5 seconds >>> 11/10.5/10/9.5/9 seconds.
- Cast Time: 0.35 seconds >>> 0.5 seconds.
- Shield break is now better and will destroy shields and then stuns, including Morgana’s Black Shield.
W – Ferromancy:
- Ferromancy: Mount Up Changes:
- Removed: Movement speed while mounted.
- Movement Speed Gained when Mounting Up: 25/30/35/40/45% >>> 30% Rapidly Decaying.
- Movement Speed Duration: 3.5 seconds >>> 1 second.
- Dismounted Form Changes:
- Added: Increases Attack Speed by 15/20/25/30/35%.
- Added: Increases Attack Range by 75.
- Movement Speed Reduction: Reduces to 280 >>> Slows by 15%.
- Bonus Armor/Magic Resist while dismounted: 10% >>> 12%.
- Removed: Movement Speed cap while dismounted.
- Ferromancy:Crash Down Changes:
- Damage: 70/105/140/175/210 >>> 70/100/130/160/190.
- Shield: 35/60/85/110/135 + 12% Maximum Health >>> 30/55/80/105/130 + 10% Maximum Health.
- Maximum Slide Distance: 375 >>> 320.
- AOE Radius Form: 200 >>> 180.
- Jump Range: 500 >>> 400.
- Knockup Duration: 1 second >>> 0.75 seconds.
- Slide Speed: 85% of jump speed >>> 100% of jump speed.
- Added: Deals 250% damage to jungle camps.
E – Full Tilt:
- Passive – Mounted Alacrity: Rell gains (10/20/30/40/50%) movement speed while mounted, reduced in combat.
- Active – Full Tilt:
- Rell and an Ally charge, gaining movement speed and ramping up to 20% over 3 seconds.
- This effect is doubled to 40% toward enemies or your bonded Ally.
- After 1 second, Rell’s next Attack or Shattering Strike explodes in an area for (20/25/30/35/40) (+ 30 AP) + (3% Maximum Health) magic damage.
- Added: Empowered auto can be used much quicker but does not function as an Auto Attack Reset.
- Deals 250% damage to jungle monsters.
- Cooldown: 15 seconds.
- Mana Cost: 40 Mana.
R – Magnet Storm:
- Added: Passive now activates when Magnet Storm is used.
League of Legends 13.11 Patch – System Changes
After giving Summoners a whole patch to experiment with, Riot Games is now hoping to discover the ideal balance for these new items for LoL Patch 13.11, including a variety of adjustments to important League items including Echoes of Helia, Statikk Shiv, Stormrazor, and Kraken Slayer.
Riot is reducing Echoes of Helia’s healing per shard early on such that it only rises above level six in order to counteract the item. The Statikk Shiv was revived for marksmen in the most recent patch, and it will receive some respectable damage increases in the next League of Legends 13.11 patch.
Kraken Slayer will similarly receive significant improvements in the League of Legends 13.11 patch, including a switch from magic to physical damage. Moreover, Galeforce will be receiving some significant nerfs to its effectiveness in this release.
Additionally, Youmuu’s Ghostblade will have five less haste and less lethality than Runaan’s Hurricane, which does 15 less damage on hits. Along with lessening energized damage, Stormrazor is also getting a slight reduction in AD.
LoL Patch 13.11 – System Buffs
The following is the part of System buffs in the League of Legends 13.11 patch:
Duskblade
- Unique Passive – Nightstalker:
- Increased Damage: 0 – 15% >>> 0 – 20%.
- Health Threshold For Maximum Damage: 20% >>> 30%.
Kraken Slayer
- Damage Type: Magic >>> Physical.
- Unique Passive – Bring It Down:
- Damage: 20 (+ 60 AD) (+ 45% AP) >>> 35 – 85 (based on level) (+ 65 AD) (+ 60% AP).
Moonstone Renewer
- Unique Passive – Starlit Grace:
- Chain Healing: 20 – 35% (based on level) >>> 20 – 40% (based on level).
- Single Target Healing: 15 – 25% (based on level) >>> 15 – 30% (based on level).
Navori Quickblades
- Attack Damage: 60 >>> 65.
- Ability Haste: 20 >>> 15.
- Mythic Passive: 5 Ability Haste per Legendary Item >>> 5 Attack Damage per Legendary Item.
Statikk Shiv
- Unique Passive – Electroshock:
- Energize Non-Minion Damage: 60 – 170 (based on level) >>> 80 – 190 (based on level).
- Energize Minion Damage: 220% >>> 250%.
LoL Patch 13.11 – System Nerfs
The system nerfs coming in the League of Legends 13.11 patch has been detailed below:
Ardent Censer
- Unique Passive – Sanctify:
- Bonus Attack Speed To Ally: 15 – 30% (based on level) >>> 20%.
Echoes of Helia
- Unique Passive – Soul Siphon:
- Healing Per Shard: 20 – 100 (level 1-18) >>> 20 – 100 (level 6-18).
- Damage Per Shard: 30 – 200 (level 1-18) >>> 30 – 180 (level 6-18).
Galeforce
- Unique Active – Cloudburst:
- Damage: 150 – 350 (based on level) (+ 250% Critical) >>> 150 – 350 (based on level) (+ 200% Critical).
- Maximum Execute Damage: 160% >>> 150%.
Runaan’s Hurricane
- Unique Passive – Peck:
- On-Hit Damage: 30 >>> 15.
Stormrazor
- Attack Damage: 55 >>> 50.
- Passive – Energize:
- Damage: 25 + 65% Total AD >>> 15 + 60% Total AD.
Youmuu’s Ghostblade
- Ability Haste: 20 >>> 15.
- Unique Passive – Haunt:
- Bonus Lethality: 8 – 20 (based on level) >>> 3 – 12 (based on level).
- Distance Travelled To Gain A Stack: 45 >>> 55.
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League of Legends 13.11 Patch – Skins
The DRX roster’s customized League skins are now available in the marketplace, six months after their triumphant Cinderella run to the 2022 World Championship. The selections made by the team are Aatrox, Akali, Ashe, Caitlyn, Kindred, and Maokai.
On June 2, Friday, 2023, the League of Legends 13.11 patch will launch, bringing the DRX skins. The players themselves selected the DRX skins for the Worlds 2022 celebrations and Aatrox will also receive a Prestige variant and a DRX Ward.
The LoL DRX skins’ splash art is shown below.
And that is all that has been formally stated regarding the League of Legends 13.11 Patch Notes yet. The League of Legends 13.11 patch will be released on June 1, 2023, as revealed by the schedule Riot.
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