League of Legends 13.12 patch notes: new champion buffs and nerfs, adjustments, item updates, more

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The League of Legends 13.12 patch notes, which include new champion buffs and nerfs, item upgrades, changes, and more, will be made available on June 14, 2023.

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League of Legends 13.12 patch notes have been shared by the developers

To ensure fair and competitive gaming in the always-changing world of League of Legends, balancing adjustments are a crucial part of the process. Riot Games updates the game’s diverse pool of champions with a variety of boosts and nerfs with each new patch. These modifications are intended to address the evolving meta, boost champion balance, and improve gameplay in general.

League of Legends patch notes typically cover all of these changes. League of Legends patch notes offer a useful perspective on how the game is always changing. In order to ensure fair and competitive gameplay for all champions, Riot Games places a high priority on balance improvements in patch notes.

Along with the Rell mini-rework, many champion and item buffs and nerfs were implemented in LoL Patch 13.11.  And now, the developers have provided new insights on League of Legends 13.12 patch notes.

CHECK OUT: League of Legends Crystalis Motus Leona skin: beautiful splash art, price, release in 13.12 patch

League of Legends 13.12 patch notes

On June 1st, 2023, the League of Legends patch 13.11 was made available. The patch had nerfs for Jinx, Aurelion Sol, and other champions as well as buffs for Kalista, Renekton, and Twisted Fate. The patch also added a brand-new function called buff sharing, which makes farming neutral camps for junglers considerably simpler.

Next, we have the League of Legends 13.12 patch notes, and in addition to the new Mythic skinline, it is likely to bring about a number of champion and item boosts and nerfs.

The League of Legends 13.12 patch’s development team stated, “Buffs are focused at champs that have itemization ear flicks (eg. Kaisa evolves), champs that have been languishing (Sivir, Ryze, Nasus, etc.) Nerfs to Pro staples and soloq overperformers. Ivern looks strong, but no nerfs. Item changes are mostly for over/underperforming items from ADC/Supp item changes. We’re monitoring Tri Force. Lucian changes are to have him perform better with more supports (other than just Nami) and Rumble changes are to have him perform better in extended engagements.”

Ashe, Gangplank, Kai’sa, Nasus, and more are being buffed whereas Gragas, Kha’Zix, Kog’Maw, K’Sante, and more are undergoing nerfs in LoL Patch 13.21, with several system upgrades and item adjustments.

CHECK OUT: League of Legends 13.11 patch notes: new champion buffs and nerfs, Rell rework, item updates, more

League of Legends 13.12 Patch – Champion Buffs and Nerfs

LoL Patch 13.12 Champion buffs

The champions receiving buffs in the League of Legends 13.12 patch are:

  • Ashe
  1. Frost Shot: Bonus damage increased from 115% >>> 120%
  2. Volley: Base Damage increased from 10/25/40/55/70 to 20/35/50/65/80
  3. Enchanted Crystal Arrow: AP Ratio Increased from 100% >>> 120%
  • Gangplank
  1. Powder Keg (E) Recharge Timer: 18s >>> 18/17/16/15/14s
  • Kai’sa
  1. AD/Level: 2 >>> 2.6
  • Nasus
  1. Passive Life Steal: 9/14/19% >>> 11/16/21%
  2. R Cooldown: 120 >>> 120/100/80
  • Oriana
  1. R AP Ratio: 90% >>> 95%
  2. R Base Damage 250/350/450 >>> 250/400/550
  • Ryze
  1. Passive AP Ratio: 6% >>> 10%
  2. E AP Ratio: 45% >>> 50%
  3. E Missile Speed: 3500 >>> 4000
  • Sivir
  1. AD per Level: 2.8 >>> 2.5
  2. Ricochet (W): AD Ratio increased from 25/30/35/40/45% >>> 30/35/40/45/50

LoL Patch 13.12 Champion nerfs

The champions receiving nerfs in the League of Legends 13.12 patch are:

  • Gragas
  1. Passive Cooldown: 8 >>> 12
  • Kha’Zix
  1. Base AD: 63 >>> 60
  • Kog’Maw
  1. W% HP Damage: 3.5/4.25/5/5.75 / 6.5% >>> 3/3.75/4.5/5.25 / 6%
  • K’Sante
  1. Footwork (E): Cooldown increased from 9/8.5/8/7.5/7 >>> 10.5/10/9.5/9/8.5
  • Lulu
  1. Armor: 29 >>> 26
  2. P damage: 15-117 >>> 9-111
  3. E Shield: 75-215 >>> 75-235
  • Milio
  1. Armor: 28 >>> 26
  2. Armor Growth: 4.9 >>> 4.6
  3. P on-hit damage: 15-35% AD >>> 15% AD
  • Rell
  1. Base: Default adaptive force from AD >> AP.
  2. Q Cast Time: 5s >> .4s
  3. Q AP: 70/110/150/190/230 +60% AP >> 60/100/140/190/220 + 60%AP
  4. W1 – Crash Down: Damage from 70/100/130/160/190 +60% AP >> 60/90/120/150/180 + 60%AP
  5. E – Full Tilt:
    1. Damage from 35/50/65/80/95 + 4% Max Health >>> 25/35/45/55/65 + 3% Max Health
    2. This cap will only realistically be hit on epics.
      1. ADDED: Percent Damage Cap 150 vs Monsters
  6. Q – Jungle Damage from 300% of base >> 150/220/290/360/430 Bonus Damage to Monsters
  7. W1 – Jungle Damage from 150/200/250/300/350 >>> 125/150/175/200/225 Bonus Damage to Monsters
  8. W2 – Jungle Damage from 20/50/80/110/140 >>> 55/110/165/220/275 Bonus Damage to Monsters
  9. E – Jungle Damage from 250% >> 100/145/190/235/280 Bonus
  • Yuumi
  1. E Attack Speed Buff: 35% (+ 8% per 100 AP) >>> 25 / 27.5 / 30 / 32.5 / 35% (+ 8% per 100 AP)
  2. R Heal per Hit: 35/ 50/65 (+15% AP) >>> 25/40/55 (+15% AP)
  • Zeri
  1. Shield Passive removed
  2. Q no longer procs Sheen
  3. MS: 330 >>> 335
  4. E Dmg: 0-65% >>> 0-85%

League of Legends 13.12 Patch – Champion Adjustments

The following Champion Adjustments are among the many changes that will be included in Patch 13.12.

Lucian

  • Base Stats
  1. Base health: 659 ⇒ 625
  2. Health growth: 99 ⇒ 105
  3. Maximum heat: 100 ⇒ 150 (Overheat now at 150)
  4. Overheat duration: 5.25 seconds ⇒ 4
  • P – Junkyard Titan
  1. Bonus attack speed: 20% – 80% linear ⇒ 50% – 130% lvl growth
  2. Monster damage cap: 80 flat ⇒65 – 150
  • Q – Flamespitter
  1. Base damage: 180 – 340 ⇒ 135 – 195
  2. Deals 6% – 10% max HP, capped at 65 – 300 against monsters
  3. Minion damage: 60% – 80% ⇒ 55% – 75%
  • W – Scrap Shield
  1. 60 – 180 + 45% AP ⇒25 – 145 + 25% AP
  2. Shield now scales with 4% max HP
  • E – Electro Harpoon
  1. Heat: 10 ⇒ 20
  • R – The Equalizer
  1. Cooldown: 100 – 70 ⇒ 130 – 80

Rumble

  • P – Lightslinger
  1. Base magic damage: 14 ⇒ 10
  2. Magic AD ratio: 20% ⇒ 15%
  3. Magic damage is readied when an enemy champ within 1000 units is CC’d

CHECK OUT: New League of Legends Sivir splash art 2023 revealed by new leaks

League of Legends 13.12 Patch – System Changes

LoL Patch 13.12 – System Buffs

The following is the part of System buffs in the League of Legends 13.12 patch:

  • Immortal Shieldbow
  1. Life Steal: 7% >>> 10%
  • Midlane Gold
  1. -1 Gold per minion kill removed
  • Moonstone Renewer
  1. Echo Heal: 20 – 40% (1-18 ally level scaling) >>> 35%
  2. Echo Shield: 30 – 40% (1-18 ally level scaling) >>> 40%
  3. Same target Heal bonus: 15 – 30% (1-18 ally level scaling) >>> 25%
  4. Same target Shield bonus: 20 – 30% (1-18 ally level scaling) >>> 30%
  5. Mythic Passive: 5 Ability Haste >>> 5 Heal & Shield Power
  • Phantom Dancer
  1. Attack Speed: 30% >>> 35%
  • Statikk Shiv
  1. Energize damage: 80-190 (Level 7-18) >>> 100-180 (Level 6-18)

LoL Patch 13.12 – System Nerfs

The system nerfs coming in the League of Legends 13.12 patch has been detailed below:

  • Ardent Censer
  1. On-hit damage: 15-30 (Level 1-18) >>> 15
  • Bloodthirster
  1. Price: 3200 >>> 3400
  • Galeforce
  1. Attack Damage: 55 >>> 50
  2. Active damage: 150-350+ 200% Crit >>> 150-350 + 45% bonus AD
  3. This is a nerf until 445 bonus AD
  • Imperial Mandate
  1. Damage 1: 35-75 (Level 1-18) >>> 40-60 (Level 8-18)
  2. Damage 2: 70-150 (Level 1-18) >>> 80-120 (Level 8-18)
  3. Move Speed: 20% >>> 25%
  • Overheal
  1. Shield: 20-300 (Level 1-18) >>> 11% Max HP
  2. This is a nerf for marksmen after level 5 and a buff for fighters
  • Rapid Firecannon
  1. Energize damage: 60-140 >>> 60
  • Red Buff
  1. Damage: 6+6*Level (12-114) >>> 6+4*Level (10-78)
  2. Slow: 10/15/25 >>> 10/15/20
  3. Health Regen: 1/3/9% of Max HP >>> 1/3/5%

LoL Patch 13.12 – System Adjustments

  • Duskblade with R (Katarina, Samira) Bug fix

CHECK OUT: League of Legends 2023 skins: porcelain 2023, mini micro medics, and more revealed by new leaks

League of Legends 13.12 Patch – Skins

Within the League of Legends community, there is a lot of expectation and excitement when new skins are released. Players anxiously peruse the official announcements and patch notes to learn about the most recent changes, discussing their opinions and feelings with other players. The availability of new skins also frequently encourages players to unlock them through in-game purchases or events, supporting the game’s continuous development and the esports scene.

And the devs have announced that new Shan Hai Scrolls skins are included in the League of Legends 13.12 patch for the champions Bard, Tahm Kench, Kog’Maw, and Lillia.

The LoL Shan Hai Scrolls 2023 skins’ splash art is shown below.

And as of now, that is all that has been officially said about the League of Legends 13.12 Patch Notes. According to the schedule Riot published, the League of Legends 13.12 patch will be available on June 14, 2023.

We will update you with the new information, so keep following Gamevro.

Tripty
Tripty
Tripty is a skilled gaming industry writer that enjoys playing video games a lot. She, who has a passion for all things video game-related, has devoted countless hours to exploring various game worlds, evaluating gameplay, and exchanging tips with other players. Tripty enjoys going on outdoor experiences, learning about new music, and adding to their ever-expanding gaming library when they are not completely engrossed in the digital world.

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