Best Archetypes for Solo Playing: Remnant 2

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With our guide to the best solo play archetypes in Remnant 2, set off on an exciting solo adventure.

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Best Archetypes for Solo Playing in Remnant 2

Say you don’t have many friends and want to play solo in Remnant 2. Which archetype do you choose from the eight available? In this article, we are tackling just this question, the best archetypes for solo playing in Remnant 2.

As you find the secrets that await in this action-packed sequel, you will learn the right traits, perks, and skills that will enable you to overcome the difficulties of the post-apocalyptic world on your own.

Best Archetypes For Solo Playing in Remnant 2

Out of all the archetypes, two stand out as the best archetype for solo playing in Remnant 2: Handler and Challenger. Here’s why.

The Handler

  • Health: 103
  • Stamina: 103
  • Armor: 67
  • Weight: 33

The Handler is a support class because it also has a Companion Dog to aid in attacking opponents as well as in reviving the player when they are downed. For both solo and co-op play in Remnant 2, the Handler can pretty much handle it all. With the Kinship trait, the Friendly Fire damage delivered as well as received is decreased.

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Let’s dive into the perks and skills of this best archetype for solo playing in Remnant 2.

Perks

Here are all the perks offered by the Handler class in Remnant 2:

Bonded (Prime Perk):

The Handler’s Prime perk, Bonded, requires a level five in order to be unlocked. Level 10 is required for more advancements. It takes 90 seconds for the cooling to finish.

At 50% health, the Companion can use a Dragon heart to bring back the Handler and/or a deceased partner.

Pack Hunter (Damage Perk):

Pack Hunter will increase ranged and skill damage by 30% when the companion is within a 25-meter radius. Ranged and skill attack critical hit rates are increased by 5%. At level 10, this benefit is very strong. Pack Hunter will increase ranged and skill damage by 30% when the companion is within a 25-meter radius. Ranged and skill attack critical hit rates are increased by 5%. At level 10, this benefit is very strong.

Teamwork (Utility Perk):

The Handler and Companion both receive a 30% increase in revive speed thanks to this perk. The damage is 25% when revived. The companion dog suffers a Stagger penalty.

Best Friend (Relic Perk):

In addition to healing the companion dog’s health for 15 seconds, Best Friend will grant a 25% damage increase and a 35% damage resistance enhancement.

Spirit of the Wolf (Team Perk):

The Spirit of the Wolf improves all teammates’ movement speeds within a 10-meter radius in addition to the Handler’s movement speed by 10%. As an extra benefit, all supporters have seen a 15% decrease in the cost of stamina for all acts.

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Remnant 2 Handler is one of the best archetypes for solo playing

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Skills

The skills of the Handler are commands given to the Companion Dog. They are:

Support Dog:

The Companion dog not only follows the Remnant 2 Handler but also continuously heals teammates in a 3.5-meter radius. This amounts to 0.25 percent of their total health each second.

Single press: The companion actively engages enemies to defend an area.

Double tap: The companion returns to the handler’s side from wherever it may have been and remains there.

Hold: The regenerative effect is activated. a 25-second movement speed boost of 25% and a 2% increase in maximum health per second within a 20-meter radius.

Attack Dog:

The damage is increased by 20% while using the Attack Dog skill. Both the handler and the companion dog will follow.

Single press: The companion actively engages enemies to defend an area.

Double tap: The companion returns to the handler’s side from wherever it may have been and remains there.

Hold: For 20 seconds, holding the button increases the damage dealt to allies within a 20-meter radius by 20%.

Guard Dog:

The companion dog comes in second with a 15% threat generation (attracting enemies) and a 20% damage reduction bonus.

Single press: The companion actively engages enemies to defend an area.

Double tap: The companion returns to the handler’s side from wherever it may have been and remains there.

Hold: While holding down the button, friendly targets within a 20-meter range will have their damage reduced by 15%. Twenty seconds will pass while the threat is generated.

CHECK OUT: Remnant 2 Archetype Tier List: Ranking of Classes from best to worst

The Challenger

  • Health: 109
  • Stamina: 106
  • Armor: 110
  • Weight: 59

A tank class, the Challenger is a beast in close-quarters combat. It has a set of perks and skills that act upon the player only, unlike the Handler. That makes it an ideal choice for solo play. Its unique trait, Strong Back, reduces Encumbrance.

Have a look at the perks and skills of this best archetype for solo playing in Remnant 2.

Perks

Die Hard (Prime Perk):

Die Hard is Challenger’s best feature and acts as a type of final resort. The player gains invulnerability for five incredible seconds during which time they suffer no harm of any type and their maximum health regenerates at a rate of 100%.

Close Quarters (Damage Perk):

A boost of up to 40% in melee and ranged damage is given within a range of 7 to 13 meters, with diminishing impact (raise the Challenger level for more damage). Additionally, the critical probability is increased by 10% inside this range.

Intimidation Presence (Team Perk):

Each enemy’s damage is reduced by 10% for 15 seconds by anything within a 10-meter circle. The amount of damage an adversary deals is reduced by 2.5% for every hit if you are successful in hitting them. This applies to four hits against each opponent.

Powerlifter (Utility Perk):

The Stamina Regen Delay and the increased Stamina cost are both cut by 50% with this perk.

Face of Danger (Relic Perk):

You get two stacks of Bulwark, which improve the defensive capabilities, within 10 meters of the adversaries. Additionally, the damage is 10% stronger for 10 seconds.

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Remnant 2 Challenger is one of the best archetypes for solo playing

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Skills

If you use them right, the Challenger’s skills are an immense asset. Take a look at these skills below.

Rampage:

A heightened condition that grants boosts to the firing rate, reload speed, and movement speed of 15%, 20%, and 10%, respectively, for 20 seconds is triggered. Moreover, with each stack of Rage, deal heavy damage to an enemy. Alone, this stack increases ranged damage by 5%. When you get to 10 stacks, the Challenger goes into berserk mode. This will reload the current firearm and perform the Rampage skill again.

War Stomp:

The high-impact tremor that the Challenger class regenerates deals 210 damage and travels in a forward cone orientation. All of the opponents take direct hits from all directions. This talent has two charges.

Juggernaut:

The player receives the BULWARK L3 boost while using this talent. The Challenger gains a 15% improvement in melee and mobility speed as a result. Additionally, the melee damage is increased by 50%. The 25-second effect lessens the stagger impact by 1 and prolongs the effect.

CHECK OUT: Remnant 2 Hatchery Dungeon: easy guide to unlock Hatchery Locked Door

Those were the two best archetypes for solo playing in Remnant 2. Not that you can’t try out other archetypes, but you yourself will come back to these two sooner or later.

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